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View Full Version : More Specialty Trader NPCs



Vargrym
10-14-2019, 10:09 AM
Hello,
The changes made to the values of goods purchased from Specialty and Town NPCs have dramatically increased the rate at which traders utilize these and brought some much needed variety to common trade routes, which is a great thing. However, as there are only 4 of these (well, 6, but the King's Valley and Storm Cloud Desert ones will be unavailable until cap 110) and there is a set time for when their goods are available to be bought, they get camped a lot. To help increase the variety in trade routes and make it more interesting overall, I would suggest adding at least one, if not more of these, especially to the European side since there are none over there.
A few locales that would be ideal in my eyes would be the Evil Order Fortress and Karakoram Ancient Remains, but if we really wanted to add some lengthier routes and make things interesting, then Jupiter Temple, Donwhang Cave and Quin-Shi Tomb would be very interesting choices as well. Just some ideas off the top of my head, Job is still by far the most enjoyable aspect of the game whichever side one stands on, so having more variety would benefit everyone.

Thanks for your time.

frankjuv4
11-05-2019, 12:58 PM
I like that idea! at least at Evil Order or cleopatra's gate right?

:Emoji Smiley-111::Emoji Smiley-91::Emoji Smiley-89:

Graphix
11-06-2019, 05:20 AM
Agreeeeed Peter !

frootyloops
11-10-2019, 06:24 AM
I like the idea too, but what would happen? Placing one or two more spies at the trader shop is not that hard.

Simplicity
11-11-2019, 01:24 PM
we will add more routes on higher caps, but not for now.