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View Full Version : Unfair Battle Arena Gameplay.



Magiciana
08-22-2019, 06:31 PM
As you know since the last update for battle arena turned wizards as a trash also whole europeans. As we are saying european style in silkroad history is now totally destroyed. Lets get start it with warriors. Warriors are the tank and support of other team members as we know. But now they cannot buff and support the teammates as before so it effects wizards badly since there we cannot even use bless spell. Lets take a look to this subject on chineese chars window. All chineese chars has pain buffs it doesnt matter if they're str or int builded. Also chineese chars got so many buffs from european masteries like (pain, phy and mag buff of cleric, healing orbit of cleric, mana orbit of bard etc.) Anyways we all know these things was there way before today and it was okay as we accept it fair but now its unfair cause who has cleric as secondary mastery in european class you cannot use bless spell in battle arena but in other hand chineese chars are using snow shield. The thing wizards were doing before now doing by nukers. Even if without buffs today i turned mad badly... Cause a guy who had +5 spear killed me in one shot with just his buffs while im having +9 +10 set &80 %100 stats also +10 devil. After battle arena we made few tests. While he is killing me in one shot by a nuke i cannot kill him in one shot with his +4 +5 set... Im not talking for myself only, i talk for all wizards of Origin Online also the european class players which effected from this update. Please consider it once again and dont apply anything before test it well enough.

Thanks since now, Magiciana

frexy
08-22-2019, 08:00 PM
Hello,
I do agree that the changes were kind of extreme, usually when you try to make balance changes in a game, the common approach is to go step by step and nerf one or two things at a time while monitoring the results. I can understand why Magiciana is mad. Disabling not one, not two but 8 buffs in one swoop is not and never will be a good idea and the result is this, many complaints from people who are extremely against it. There is no need for drastic changes, take it slow.

It would have sufficed to remove the screeens and see if it makes things better. Those were a big problem for sure. I'm still on the fence about the removal of fences (hehe) , removing bless spell is a cool idea but not when you remove everything else. My idea would be bring back both fences and bless but make them unstackable with eachother in arena. I don't know how much of this is possible from a technical point of view, test around and experiment. We the players are ready to give constructive feedback.

Regards,
Frexy.

kak555
08-22-2019, 10:26 PM
Is think i found solution, don't know if this possible.
Allow bless spell but once he active diactivate PainQuotta buffs on players who have bless. Same way like rogues speed buff work, he diactivate your speed scroll or buff for 15 seconds and then turn it back On.
Bless spell buff and PQ buff at the moment have approximately same % of Dmg absorbtion, but it's much better for wizards/clerics, they will not die from shared pq dmg. And atleast it's protect parties from spawn kill in arena during 30seconds delay.
Thanks.

Simplicity
08-23-2019, 02:08 PM
we will probably disable snow shield and warrior skins too.

These glass cannon builds are not meant to be in the front lines taking hits. Let the str chars take the hits while you deal damage in the back. You guys are so used to be invincible while also dealing huge damage.
We already explained that because this is a random mix event, we don't want the winners to be decided by who has the most clerics, most warriors etc.

This is not changing, so please get used to it.

Vargrym
08-23-2019, 03:46 PM
As an European character myself, I wholeheartedly welcome these changes. Arena is actually fun to play again. I am a warrior myself but even I think that the warrior buffs are a plague on the game and just make every fight drag on too long because when fences, pain quota, bless, screens and heals stack in any order you are essentially invincible against anything other than absoluteness damage and that just is not enjoyable to play against whatsoever. Whichever team has more warriors and clerics wins by default.
The only thing I would consider allowing, even though I doubt you could do this from a technical standpoint, is to allow Bless to be cast but only on yourself, not the entire party. But even that is not necessary in the least in my opinion. Wizard still have far and away the highest nigh-ridiculous damage output in the game and with pain quota and cleric support they can still take hits fairly well, and there are many examples of skilled Wizard players doing extremely well in every arena, Akame being an example.
I'm onboard with removing Skins as a warrior myself, but Snow Shield would be ill advised to remove in my opinion. The disparity between chinese builds would favor strength builds a lot more then, Chinese Int characters have decent damage output but it is not comparable to that of Wizards to balance it out and they cannot switch to Cleric Rod and heal up on a whim since Chinese hills are far from being as potent as Healing Cycle.

One last thing I'd like to point out is that I suspect Lana made a mistake, I suggested her to allow Reflect again as it is a personal buff and no other personal buffs have been banned, but the skill that was allowed is Advanced Reflect instead which is a party buff, solo Reflect remaining banned. Was this not meant to be the other way around?