Arthex
06-23-2018, 01:28 AM
To make things easy, I will describe both bugs that I encountered together as it also applies sometimes together. To not waste any words, I will start directly. It's something rather simple, at least to figure out what is wrong. The thing is that in some areas there are monsters that do not belong there. To complicate this, some of the monsters also have a wrong type that isn't supposed to spawn unless a Unique monster calls them.
45
Like visible on this screenshot I took, there are White Tiger Elites and Black Tiger Elites in an area where they normally don't even spawn as it is a place for level 11 and 12 mobs, Bandit Archers and Bandit Subordinates. This also happened to me in other areas of the game already, like in an level 10 area where Yeohas spawn normally. I don't know how many other places are affected by it, but it should be looked into. Noteworthy should also be that it isn't only Elites, but also normal enemies or even giants. Very dangerous for new player.
45
Like visible on this screenshot I took, there are White Tiger Elites and Black Tiger Elites in an area where they normally don't even spawn as it is a place for level 11 and 12 mobs, Bandit Archers and Bandit Subordinates. This also happened to me in other areas of the game already, like in an level 10 area where Yeohas spawn normally. I don't know how many other places are affected by it, but it should be looked into. Noteworthy should also be that it isn't only Elites, but also normal enemies or even giants. Very dangerous for new player.